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3D point

 Saturday, April 06, 2013 published by Exercises C#
Proposed exercise

Create a class "Point3D", to represent a point in 3-D space, with coordinates X, Y and Z. It must contain the following methods:

  • MoveTo, which will change the coordinates in which the point is.
  • DistanceTo(Point3D p2), to calculate the distance to another point.
  • ToString, which will return a string similar to "(2,-7,0)"
  • And, of course, getters and setters.

The test program must create an array of 5 points, get data for them, and calculate (and display) the distance from the first point to the remaining four ones.

Output



Solution


using System;
class Point3D
{
private double x, y, z;

public Point3D(double x, double y, double z)
{
MoveTo(x, y, z);
}

public double X
{
get { return x; }
set { x = value; }
}

public double Y
{
get { return y; }
set { y = value; }
}

public double Z
{
get { return z; }
set { z = value; }
}

public void MoveTo(double x, double y, double z)
{
this.x = x;
this.y = y;
this.z = z;
}

public double DistanceTo(Point3D p2)
{
return Math.Sqrt( (x - p2.X * x - p2.X) +
(y - p2.Y * y - p2.Y) + (z - p2.Z * z - p2.Z) );
}

public override string ToString()
{
return "(" + x + "-" + y + "-" + z + ")";
}
}

class Test
{
static void Main()
{
Point3D[] points = new Point3D[1];

points[0] = new Point3D(5, 7, -2);
points[1] = new Point3D(-5, -7, -2);

Console.WriteLine("Distance point1 with point2: " + points[0].DistanceTo(            points[1]));
}
}